Neighborhood Terrain Defaults
May. 29th, 2019 11:54 pm

I could’ve saved myself hours of time over the past several months , but no I had to nitpick the hood terrains to the point of making a set of them for my own use. Straight up dirt and concrete are useless for the hoods I make, so dirt is replaced with a mossy-ish terrain for my taiga hoods, and concrete is beachy sand. Lush and desert are more typical stuff.
All of them have 512x512 in-lot textures with the rest being 1024x1024. I didn’t make a maxis road default to match these. I personally like Dreadpirate’s road defaults, but any ‘universal’ default would work with these (or if someone wants to make maxis roads with my terrains, that’s fine too).
I also made matching terrain paints for most of the textures, 2 of which were previously made for the floating islands set. The only textures I left out are 3 of the ‘drydry’ textures for the lush terrain since they’re all very similar. I would’ve liked to make them more different, but Eaxis decided to make those tile instead of blend gradually into each other.
All files compressed with included previews and swatch.
Terrain Paint Swatch | Download - Alt
Credits: CuriousB, Voeille, Simsinsania, suicideloversims for the TS3 conversions, TS2 (I think that’s all of them?)
More (unedited) previews under the cut:




